Does One Size Fits All Approach Works When it Comes to Mobile Design?
One Size Fits All? Definitely Not in Task-Oriented Design for Mobile & Ubiquitous UX
In the 1980s and ‘90s, our technology-loving civilization rode the wave of Personal Computing – one computer per person. As computers became smaller and less expensive to produce, every worker—or indeed, every person—could have one at his/her disposal. With the rapid rise of Ubiquitous and M…
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